Enveloping Worlds

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Enveloping Worlds

Toward a Discourse of Immersive Performance

Magelssen, Scott; Hunter, E.B.

The University of Michigan Press

04/2025

288

Dura

Inglês

9780472077403

15 a 20 dias

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List of Illustrations
Preface and Acknowledgements
Introduction: The Ascendance of the Immersive
Part I: Life
1. Building N?nih Waiya: Creating an Immersive Chahta World
Bethany Hughes
2. The Other Side of the Plexiglass Wall: Fear, Terror, and Defining the Rules of Engagement in a Solo Autoethnographic Performance Tragedy
Michelle Cowin Gibbs
3. Immersive Van Gogh: A Scenographic Analysis
Christin Essin
4. "The Telelibrary is Here for You": A Theatre of Service During a Time of Crisis
Lauren R. Beck
5. Farewell, Fond Pageant: Remount and Representational Space in The Donkey Show
E.B. Hunter
Part II: Liberty
6. The Immersive Archive: Restoring the All-Embracing View of Nineteenth-Century Painted Panoramas in Museum Display
Susan Tenneriello
7. Encountering the Old South in "Atlanta's Most Modern Department Store"
Laura Ferdinand
8. Playing Attention in an Escape Room: Strange Bird Immersive's The Man From Beyond
James R. Ball III
9. Why Be a Bad Guy? Immersive Performance and Transgression at the Disney Theme Park
Jennifer A. Kokai and Tom Robson
10. Remembrance Revisited: Insider/Outsider Perspectives on Immersivity
Cindy Rosenthal
Part III: The Pursuit of Happiness
11. Stepping Back into Your Own Timeline: Meaning, Yearning, and Immersive Simulations of The Recent Past
Scott Magelssen
12. The Immersivity of American Tiki Bars
Chloe Rae Edmonson
13. Time Traveler Day at the Renaissance Festival
Michelle Liu Carriger
14. Introduction, Invitation, and Integration in Immersive Performance
Sean Bartley
15. Turgin' the Dragon!: Dramaturgical Immersivity and the Tabletop Roleplaying Game
Michael M. Chemers and Mike Sell
Contributors
Index
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Immersive theater;immersivity;theater;performance;participation;museums;museology;cultural heritage;phenomenology;history;critical theory;American studies;interactivity;installation;audience studies;agency;reception;gaming;theme parks;historical sites and attractions